<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <meta http-equiv="X-UA-Compatible" content="ie=edge">
  <title>Quick Start</title>
  <script src="/js/spritejs.js"></script>
  <style>
    html,body {
      margin: 0;
      padding: 0;
      background: #201e1e;
      height: 100%;
      width: 100%;
      max-width: 800px;
    }

    #stage {
      display: inline-block;
      width: 100%;
      height: 0;
      padding-bottom: 100%;
      background: #201e1e;
    }  
  </style>
</head>
<body>
  <div id="stage"></div>
  <script>
    const {Scene, Sprite, Label, Group, Path} = spritejs;
    class Button extends Label {
      connect(parent, zOrder) {
        super.connect(parent, zOrder);

        this.addEventListener('mouseenter', (evt) => {
          this.attr({
            fillColor: '#635d47',
            bgcolor: '#00e15e',
          });
        });

        this.addEventListener('mousedown', (evt) => {
          this.attr({
            scale: 0.95,
          });
        });

        this.addEventListener('mouseup', (evt) => {
          this.attr({
            scale: 1,
          });
        });

        this.addEventListener('mouseleave', (evt) => {
          this.attr({
            fillColor: '#00e15e',
            bgcolor: '',
          });
        });
      }
    }

    (async function () {
      const container = document.getElementById('stage');
      const scene = new Scene({
        container,
        width: 1600,
        height: 1200,
        mode: 'stickyWidth',
        // contextType: '2d',
      });

      await scene.preload([
        'https://p5.ssl.qhimg.com/t01f47a319aebf27174.png',
        'https://s3.ssl.qhres.com/static/a6a7509c33a290a6.json',
      ]);

      const bglayer = scene.layer('bg'),
        fglayer = scene.layer('fg', {
          handleEvent: false,
          renderMode: 'repaintAll',
        });

      bglayer.canvas.style.backgroundColor = '#635D47';

      const wall = new Sprite();
      wall.attr({
        size: [10, 740],
        pos: [940, 250],
        bgcolor: '#CFC441',
      });
      fglayer.append(wall);

      function randomBirds(i) {
        const pos = [100, 350 + 60 * i];
        const duration = Math.round(200 + 300 * Math.random());

        const g = new Group();
        g.attr({
          anchor: [0.5, 0.5],
          pos,
          zIndex: 200,
        });

        const s = new Sprite('huanhuan.png');
        s.attr({scale: 0.4});

        g.appendChild(s);

        g.animate([
          {x: 100},
          {x: 900},
          {x: 100},
        ], {
          duration: duration * 20,
          iterations: Infinity,
          easing: 'ease-in-out',
          fill: 'both',
        });

        g.animate([
          {rotate: 30, scale: [1, 1]},
          {rotate: -30, scale: [-1, 1]},
          {rotate: 30, scale: [1, 1]},
        ], {
          duration: duration * 20,
          iterations: Infinity,
          easing: 'step-end',
          fill: 'both',
        });

        const outerFireD = 'M19.8173,24.1766 L5.3273,32.9936 C4.6293,33.4186 3.7183,33.1976 3.2943,32.4996 C3.1953,32.3376 3.1313,32.1596 3.1003,31.9836 L0.1953,15.2736 C-1.0387,8.1796 3.7123,1.4286 10.8073,0.1946 C17.9013,-1.0394 24.6523,3.7116 25.8853,10.8056 C26.8283,16.2296 24.2443,21.4666 19.8173,24.1766';

        const outerFire = new Path();
        outerFire.attr({
          d: outerFireD,
          pos: [22, 90],
          fillColor: 'rgb(253,88,45)',
          zIndex: -1,
        });
        g.append(outerFire);

        const innerFireD = 'M15.9906,13.766 L8.4096,26.718 C8.0486,27.335 7.2706,27.521 6.6726,27.133 C6.4296,26.976 6.2536,26.748 6.1536,26.491 L0.6356,12.223 C-1.1554,7.594 0.9666,2.393 5.3746,0.605 C9.7826,-1.182 14.8076,1.122 16.5976,5.752 C17.6546,8.483 17.3236,11.455 15.9906,13.766';

        const innerFire = new Path();
        innerFire.attr({
          d: innerFireD,
          pos: [30, 90],
          rotate: 15,
          fillColor: 'rgb(254,222,9)',
          zIndex: -1,
        });
        g.append(innerFire);

        fglayer.append(g);

        return g;
      }

      for(let i = 0; i < 10; i++) {
        randomBirds(i);
      }

      const [speedupBtn, slowdownBtn, pauseBtn, playBtn]
        = ['Speed up', 'Slow down', 'Pause', 'Play'].map((type, i) => {
          const button = new Button(type);

          button.attr({
            anchor: [0.5, 0.5],
            pos: [1300, 400 + 150 * i],
            size: [170, 50],
            font: '36px Arial',
            lineHeight: 50,
            textAlign: 'center',
            fillColor: '#00e15e',
            border: [3, '#00e15e'],
            borderRadius: 25,
            padding: 30,
          });
          bglayer.appendChild(button);

          return button;
        });

      speedupBtn.id = 'speedUp';
      speedupBtn.addEventListener('click', (evt) => {
        fglayer.timeline.playbackRate += 0.2;
      });

      slowdownBtn.addEventListener('click', (evt) => {
        fglayer.timeline.playbackRate -= 0.2;
      });

      pauseBtn.addEventListener('click', (evt) => {
        fglayer.timeline.playbackRate = 0;
      });

      playBtn.addEventListener('click', (evt) => {
        fglayer.timeline.playbackRate = 1;
      });

      const birdCountLabel = new spritejs.Label();
      birdCountLabel.attr({
        pos: [60, 20],
        font: '36px Arial',
        fillColor: 'white',
      });

      bglayer.appendChild(birdCountLabel);

      setInterval(() => {
        birdCountLabel.text = `playbackRate: ${fglayer.timeline.playbackRate.toFixed(2)}`;
      }, 100);

      window.scene = scene;
    }());
  </script>
</body>
</html>